Games
Spelunky is my latest project, a side-scrolling platform game that’s inspired by roguelikes. Available for PC and coming soon to the Xbox 360! Aquaria is by far the most ambitious game I’ve ever worked on. A massive underwater fantasy game that features hand-painted graphics, a beautiful soundtrack, and professional voice acting! Action, adventure, romance - the game also touches on a number of deeper themes, including religion and the idea of creativity, and belonging. Alec Holowka and I spent two years making it, and it has taken us places we never would have imagined, not the least of which was the award stage at the 2007 Game Developer’s Conference, where I got to properly thank my family and friends for all the support they’ve given me! Related links: Aquaria Website, Aquaria Wikipedia Entry
Download: imok.zip (12.8 Mb) Jack Thompson made “A Modest Video Game Proposal,” and this was the answer that my three drunken friends and I had for him: a side-scrolling platform shoot-em-up that lets you mutilate gamers and game developers through 4 outrageous levels designed by Whacko Jacko himself. As soon as the game was released, it was spread faster than cooties at recess, thanks to the profusion of gamers on the Internet. We never received the $10,000 Jack promised us.
Related links: I’m OK Wikipedia Entry, 4cr Team Interview, Gamecloud Interview
Download: ed.zip (9.18 mb) Eternal Daughter is the final game that was released under the Blackeye Software name. It took Jon Perry and I two years to make and nearly destroyed our immortal souls. It’s an homage to some of our favorite games from our preteen years, like Super Metroid and Castlevania: SOTN. Even though the gameplay is familiar, the world, the characters, and the story are all our own. The game also marks my first teaming up with Swedish music virtuoso, David Saulesco, who produced an original soundtrack for it. Unfortunately, you cannot currently download the soundtrack.
Related links: ED Wikipedia Entry |
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