Wow
February 1st, 2012This is a new painting I did – an illustration of one of the many climactic scenes in the Dwarf Fortress story “The Hamlet of Tyranny“. If you’re not familiar with DF… well, just know that these stories are not scripted, but occur naturally through the player’s interactions with the game world, which is procedurally-generated. Compelling stuff.
Anyway, just wanted to update my site before it hit the 2 year (!) mark. Over the past two years, I’ve mostly kept working on Spelunky, which is nearing release (!!) on XBLA. It’s also nominated for 3 awards (!!!) at the IGF this year, including the grand prize. If you haven’t caught on, I’m basically excited as heck on the inside but also so fatigued and “experienced” that my face is a permanent death mask and will likely remain so until they place me in the ground (upon which a slight smirk will mysteriously emerge on my ashy lips).
Just kidding, it’s not quite as grave as all that. But I am proud of our work on this game and I am looking forward to finishing it up and bringing it to the world. Another game, another era. I’ll see you on the other side!
(In the meantime, follow me on the Spelunky website and through Twitter.)







