Diabolika
June 15th, 2009Heyo! Here to announce that Blackeye Software is NOT back, but Jon Perry and I are - we teamed up again to create a reboot of our puzzle game Diabolika for the iPhone and iPod Touch. You can find out more about it here:
http://www.diabolika-game.com/

It was a great experience putting Diabolika on the iPhone. We played with a bunch of ideas before deciding to recreate one of our old Blackeye games, and I think it was the right thing to do. The two versions of Diabolika we made for the PC were relatively popular, but were hampered in part by some design flaws and also technical problems that can be attributed to buggy tools and naive programming. But with Diabolika iPhone we put a lot of time into improving the game’s design and Unity 3d, the game engine/toolkit I used to code the game with, is very reliable and well-supported. The iPhone also just feels like the right place for this kind of game.
In a future post I’ll perhaps explain some of the ideas that went into designing Diabolika for the iPhone - for a game that’s based around a relatively simple concept and also had two previous versions to build upon there were actually quite a few design challenges we had to overcome. But in the meantime, I hope you enjoy it! And please rate and/or review the game if you get the chance!
By the way, Jon directed and acted in the two hilarious YouTube spots for the game.
